• Engine
  • Cycles
  • Category
  • Stones
  • Added
  • 04 mar 2018
  • Downloads
  • 244

A surface with heavy damage, showing a second material in the displaced, damaged sections. Intended to serve as a neglected plaster, but user-friendly input nodes have been exposed to completely rework the material appearance if required. Colour options for each of the two materials are found under the Surface tab, procedural noise inputs are found under the Displacement tab.